Maraith
117DarkNot caught yet- Rarity
- 6
- Size
- M
- Food
- 5
- Genus
- Four Legged
- Nocturnal
- Yes
- Price
- 1,110
Get it
Wild at level 38 to 59
385 spawn points on Palpagos Islands
Dungeons
| Found as | Level | Entrances |
|---|---|---|
| Inside | Level 38 to 42 | 15 |
| Boss | Level 39 to 45 | 15 |
| Inside | Level 46 to 50 | 15 |
Work
- –Kindling
- –Watering
- –Planting
- –Generating Electricity
- –Handiwork
- 4Gathering18 Pals higher
- –Lumbering
- 4Mining24 Pals higher
- –Medicine Production
- –Cooling
- –Transporting
- –Farming
- Kindling–
- Watering–
- Planting–
- Generating Electricity–
- Handiwork–
- Gathering4
- Lumbering–
- Mining4
- Medicine Production–
- Cooling–
- Transporting–
- Farming–
Stats
- HP7560200Bottom 20%
- Melee attackMelee5050150Bottom 1%
- Shot attackShot10550200Top 35%
- Defence8050200Bottom 29%
- Support10030150Middle
- Stamina13070410Top 29%
- Walk speedWalk160203,000Top 27%
- Run speedRun7002003,000Top 27%
- Ride speedRide1,1003503,300Top 16%
- Transport speedTransport365403,000Top 28%
Partner skill
Messenger of Death
Can be ridden. While in party, all Party Pals' Active Skill cooldowns are reduced by 30% whenever you defeat an enemy. (Does not stack)
Passives
None
Moves
| Lv | Move | Element | Power | Cooldown | |
|---|---|---|---|---|---|
| 1 | Ignis Blast | 40 | 2s | ||
| Hurls a ball of fire straight at an enemy. | |||||
| 7 | Dark Ball | 50 | 2s | ||
| Unleashes a sphere of darkness that slowly tracks down an enemy. | |||||
| 15 | Flare Arrow | 120 | 8s | ||
| Fires three flaming arrows in succession that home in on an enemy. | |||||
| 22 | Shadow Burst | 80 | 4s | ||
| Quickly discharges dark energy, damaging those around it. | |||||
| 30 | Spirit Flame | 200 | 12s | ||
| Fires three balls of malice that relentlessly pursue an enemy. | |||||
| 35 | Spirit DashMaraith only | 300 | 16s | ||
| Maraith onlyWhile running slowly, it continuously launches flickering fireballs toward the enemy. | |||||
| 40 | Nightmare Ball | 300 | 16s | ||
| Creates a giant ball of darkness and hurls it at an enemy. | |||||
| 50 | Dark Laser | 450 | 20s | ||
| Charges dark energy before blasting enemies with a powerful beam. | |||||
| 70 | Dark Whisp | 600 | 30s | ||
| Fires a menacing ball of dark energy that pursues enemies. | |||||
Egg moves
| Element | Move | Power | Cooldown |
|---|---|---|---|
| Dragon Meteor | 600 | 30s | |
| Ignis Rage | 500 | 24s | |
| Hydro Laser | 450 | 20s | |
| Lightning Bolt | 450 | 20s | |
| Pal Blast | 450 | 20s | |
| Solar Blast | 450 | 20s | |
| Aqua Burst | 200 | 12s | |
| Tri-Lightning | 200 | 12s | |
| Dragon Breath | 160 | 8s | |
| Ignis Breath | 160 | 8s | |
| Lock-on Laser | 140 | 8s | |
| Iceberg | 120 | 8s | |
| Power Bomb | 120 | 8s | |
| Spark Blast | 50 | 2s | |
| Dragon Cannon | 40 | 2s |
Drops
Bone1 to 2100%
Crude Oil150%
Small Pal Soul115%
About this page
Maraith is a Rarity 6 Dark Four Legged nocturnal Pal, number 117 in the Paldex. Everything on this page is extracted from the Palworld game files: base stats, work suitability, its partner skill and learnset, what it drops, where it spawns and how to breed it.
Maraith has 385 spawn points on the Palpagos Islands in the 1.0 spawner tables. The mini-map on this page plots the Palpagos Islands; open the interactive map for the full spawn heatmap, day/night odds and the spawner's roll table.
Maraith spawns in 30 cave entrances, as the boss in 15 of them.
Active skills Maraith unlocks as it levels. Elements and power are the game's own values; a few raid-only skills ship no English name and show their internal id.
The inheritable pool the 1.0 egg-move table gives Maraith: moves a hatched Maraith can already know, separate from the level-up learnset. The pool is the Pal's own and does not change with the parent pair that produced the egg.
What Maraith drops when defeated or butchered. Drop rates are the game's own percentages.
221 parent pairs produce Maraith on this build of the breeding ladder; the lowest-rank pairs are listed here.
Updated for Palworld 1.0.5,



















