Changelog

Everything new on Palmap, newest first. Got a request or found something wrong? Come tell us on Discord.

The map now speaks 17 languages

  • Marker names, labels and map chrome now follow your browser language — French, German, Vietnamese, Russian, Spanish, Portuguese, Japanese, Chinese and more.
  • Pick a language manually in the map settings gear; Auto follows your browser.
  • Wiki and guide pages stay English for now.

Treasure chest overhaul

  • 62 previously missing starter-region chests added (Windswept Island, Golden Hills, Autumn Rocks, Flying Fish Coast, Sunlit Isle)
  • Chest popups now preview likely loot, gold and respawn time
  • Chests renamed by region and rarity, with proper chest icons
  • New Treasure section in the sidebar; City moved into Locations
  • Thanks to a report on our Discord for pinpointing the missing chests.

A bigger map

  • The sidebar now floats over the map instead of sitting beside it, with a tab to collapse it on desktop — the whole window is map.
  • Marker icons ship pre-baked in a single sprite sheet, so the map draws faster on first load.

See who else is exploring

  • A live counter in the map corner and the site header shows how many people have palmap open right now.
  • It counts open tabs anonymously - no cookies, nothing stored, and it works whether or not you accept analytics.

The wiki, one tap from the map

  • New Guide button (top right) opens every wiki page: pals, items, breeding, technology, systems and tools.
  • Pal spawn popups and the selected-pal card now link straight to that pal's full page — stats, breeding & traits.

A cleaner look, and search

  • Pal and item pages now open with the Pal portrait or the item icon.
  • Elements are colour-coded across the site, so Fire, Water, Grass and the rest read at a glance.
  • Search sits in the header on every page - click it, or press / anywhere and start typing a Pal or item name.
  • A new Systems menu in the header reaches all seven system pages.
  • The ranch page is a single table of every ranch Pal and what it produces, instead of 29 separate cards.
  • Long pages like the technology tree and chest loot now have jump links at the top.
  • Every page carries breadcrumbs, so you can always get back up a level.

Game systems

  • Seven new pages pulled straight from the game files: ranch, breeding, technology, fishing, chest loot, base camp and merchants.
  • A breeding calculator that works both ways - pick two parents to see the egg, or pick the pal you want and see every pair that makes it.
  • Chest loot now lists every grade of every container by region, not just the lowest one.
  • Fishing spots, baits and fish ponds, with the level band and difficulty of everything you can catch.
  • All 288 pal pages gained ranch production, inheritable moves and where to fish them; all 1,227 item pages gained ranch, fishing, merchant and technology sources.
  • Fishing spots, chests, camps, dungeons and salvage on the map now link to the page that lists what they hold.

A page for every Pal and item

  • All 288 Pals have a page: base stats, work suitability, partner skill, passive skills and the full learnset.
  • Each Pal page also lists what it drops, where it spawns, the dungeons it turns up in, and every breeding pair that makes it.
  • All 1,227 items have a page: what drops them, which chests hold them, what they are crafted from and what they make.
  • Drop rates and chest odds are read from the loot tables in the game files rather than estimated.
  • Marker popups and the pal panel link straight through to these pages.
  • Location pages now show a mini-map of the markers they describe.

Quality-of-life update

  • Effigy icons now have a dark outline so they stand out against bright terrain.
  • Focus mode dims the map, so the one thing you are hunting carries the frame.
  • New "Track any marker" toggle in the map settings - tick off dungeons, ore, eggs, anything, not just collectibles. Your overall completion still counts collectibles only.
  • Categories now fold away, and a new filter menu hides the ones you do not care about.
  • Items are sorted by progression instead of alphabetically - Lifmunk effigy first, Ore before Soralite.
  • Finish a category and it turns gold.
  • The focus panel floats on the map, so the sidebar no longer jumps when you toggle it.
  • Touch: bigger tap targets on markers, and popups stay open when you drag the map.

Dungeon rosters

  • Every dungeon entrance now shows its real name and level.
  • Dungeon popups list the pals you will meet inside, plus the boss room roster.
  • Sealed Realm alphas are marked with their own chip.
  • A new dungeons page collects them all as browsable cards.

Area names and map polish

  • The map now names the region under your cursor, with its level range.
  • Effigies can be shown as pal portraits instead of statues.
  • CMD or Ctrl click a marker to tick it off without opening the popup.
  • Merchants and quest NPCs split into their own categories.

Palmap is live

  • Every collectible, spawn point and resource node across Palpagos and the World Tree.
  • Progress tracking that saves in your browser, with export and import.
  • Pal spawn heatmaps with day and night filtering.